SocketIOGameRoom(User, URI, String) |  | 0% | | n/a | 1 | 1 | 20 | 20 | 1 | 1 |
lambda$new$0(Object[]) |  | 0% | | n/a | 1 | 1 | 9 | 9 | 1 | 1 |
releaseGameLock() |  | 0% | | n/a | 1 | 1 | 6 | 6 | 1 | 1 |
lambda$new$2(Object[]) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
waitForGameToFinish() |  | 0% | | n/a | 1 | 1 | 7 | 7 | 1 | 1 |
dispatchGameStart() |  | 0% | | n/a | 1 | 1 | 6 | 6 | 1 | 1 |
sendSelectedCategoryId(int) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
sendSelectedQuestionOptionIndex(int) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
lambda$new$7(Object[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$new$6(Object[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
addListener(GameRoomListener) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
dispatchGameTurnListenCategorySubmission(int) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
dispatchGameTurnListenQuestionOptionSubmission(int) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
lambda$new$1(Object) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
dispatchRoomJoin() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
dispatchPlayerUpdate() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
dispatchGameTurnAction() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
dispatchGameTurnListen() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
lambda$dispatchGameTurnListenQuestionOptionSubmission$11(int, GameRoomListener) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$dispatchGameTurnListenCategorySubmission$10(int, GameRoomListener) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getRoomName() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getPlayers() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getRoomCategoryRepository() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$new$9(Object[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$new$8(Object[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$new$5(Object[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$new$4(Object[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
lambda$new$3(Object[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |